Pes 2006 ps2 gameplay
Your back four now work together much more closely, playing a more intelligent defensive game and covering for players out of position. Perhaps the most noticeable improvement is in the AI of defenders. That's still the case with PES 6, but now the controls have been refined, the AI brushed up and a lot of the little annoying touches - like your players backing away from the ball at crucial points in a game - have been addressed and ironed out.
#Pes 2006 ps2 gameplay pro
Not that it's a problem: the Pro Evo series has long been considered the connoisseur's choice of football games, thanks to intelligent, realistic gameplay that encourages gamers to play as a team. The front-end and menus are different (but are just as functional, it's worth noting) and so are the cover stars - England skipper John Terry is joined by Inter Milan striker Adriano on the front of the UK box - but there aren't any great shakes to write home about when it actually comes to knocking the ball around the pitch. In fact it's almost impossible to seperate the new version from PES 5 during your first match. Unlike EA, which introduces one big new feature to FIFA every year, Konami has instead followed the path of evolution rather than revolution. With PES 6, however, the differences are a lot more subtle. Having been a fan since PES on PSone, it's always taken me a couple of weeks to get used to any new tweaks and tricks, and it's only then that it becomes apparent it's a marked improvement over the previous game. Of course, that's always been the case with any new version of Pro Evo. It's the same with PES: at first it feels like you're playing exactly the same game as before, but after a few minutes you pick up on features and gameplay nuances that weren't there in previous instalments. They feel instantly familiar and blissfully comfortable, but at the same time slightly different. Playing Pro Evolution Soccer 6 is like slipping on a new pair of trainers that happen to be exactly the same as your last pair.